Why MechaSource?

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"It's not just about making games, it's about expanding games!" - Mecha the Slag, MechaSource Development Staff

Games created in MechaSource are made with lua scripting. Lua is an extremely flexible scripting language, and adding, removing or modifying scripts are no problem. MechaSource highly encourages the players to expand their games with a ton of functions available with ease from the scratch! MechaSource features a whole lot of remade engines that'll help you off, a long with a growing community and documentations. Flexibility is a huge part of MechaSource, as users are not limited in any way when creating a game. If a user feels limited, confused or puzzled, the community and staff are always there to help out. The MechaSource Development team loves when people feel limited as it allows them to expand MechaSource even further by addressing this. The number one key in MechaSource is: feedback!

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